My name is Micah (@micahscopes).
I'm a creative web hacker and artist who's into open source software, interactive visualizations of mathematical information and creating art and music.
Recently I've been building on peer-to-peer, distributed web software with Hyper Hyper Space. Before that I created audio and music for a videogame called Wilderplace. In the past I helped build open source offline-first education software at Learning Equality.
Emulated dynamic tessellation experiment in WebGL2
Wilderplace is a browser-based puzzle adventure game by Saman Bemel-Benrud, Tom Lubanovic and myself. I designed and built the game's audio engine and composed the music and sound effects. The music is dynamically sequenced and synthesized in the browser using the Web Audio API, functional reactive streams and a Yamaha DX7 emulator called webdx7.
A fractal made from clifford algebra and GLSL shaders in Fragmentarium. The shaders were generated using a GLSL code printer I wrote for SymPy.
Piano keyboard Web Component, written with D3.
Graph theory Web Components, made with D3.
3D Moebius transformations in GLSL/WebGL